![]() “I think that the amount of progress that I’ve seen, just in the last 2-3 years has been astonishing,” says Craven, who also works as a contractor doing captions for Epic Games. These days, Can I Play That? reaches an audience of 50 percent game makers and players. “I think that’s the most important place to start, honestly, just making an inclusive community and letting disabled people participate in your hype.” Later, it expanded its advocacy to help others with cognitive disabilities, blindness and more - and also began catering educational content toward game developers themselves, who, as Craven explains, have opportunities to reach many disabled communities through their marketing materials, even if their game might not be the most accessible. Originally, the site focused on materials for deaf and hard of hearing accessibility, and existed solely for players. When I played Mass Effect, it was kind of the moment that made me realize I want to be a writer, but I want to write in this industry.” “The fact that the kinds of stories that I was reading in books were now being told in games was huge to me. Kobe Bryant Immortalized in 'NBA2K24' Release: Here's Where to Buy the Game Across Consoles “I walked away from them for a while.” Then Craven received the original Xbox One, and was “astounded” at the progress that had been made in accessibility, and also in storytelling. “Games were not for adults when I was a kid,” they recall to The Hollywood Reporter. It all started back in 2014, when Craven had taken a 15-year hiatus from video games. And on a more personal note, there are pieces that explore how and why particular people play the games they do. There are diversity, equity and inclusion workshops. ![]() It’s also the name of a robust accessibility resource co-founded by activist and writer Courtney Craven to provide a platform to voices in need. With over 100 credits to his name in a wide variety of roles, GainsĬelebrates 30 + years in the film and television business.“Can I play that?” This is a question facing gamers with disabilities, just about every time they pick up a new game. Released an EP with his band Ripple Street in 2013 and a Full LP is coming out in 2016. Performed live on stage with Phish and has a solo album. Gains has also worked as and acting coach and a musician. Notable television shows including Seinfeld (1989), Monk (2002), In the Heat of the Night (1988), Tales from the Crypt (1989), ER (1994), JAG (1995), Nash Bridges (1996), Charmed (1998), Alias (2001), The Guardian (2001) (recurring role), _"My Name Is Earl" (2005)_, Bones, The Middle, and the miniseries Texas Rising. In addition to his film work, Gains has guest-starred on several ![]() (which he also produced), Faster (2010), L.A.Noir (video game), Field of Lost Shoes, and Fun House Massacre. Include Sweet Home Alabama (2002), Benny Bliss and the Disciples of Greatness (2009) Roles in films such Children of the Corn (1984), Back to the Future (1985), Can't Buy Me Love (1987), Colors (1988), The 'Burbs (1989), and Memphis Belle (1990). Courtney Gains first achieved success during the 1980s with a variety of
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